DocumentCode
358923
Title
A discrete-time game-theoretic fault detection filter
Author
Mutuel, Laurence H. ; Speyer, Jason L.
Author_Institution
Dept. of Mech. & Aerosp. Eng., California Univ., Los Angeles, CA, USA
Volume
5
fYear
2000
fDate
2000
Firstpage
3388
Abstract
The fault detection problem is approximated by a discrete-time disturbance attenuation problem which in turn is cast into a discrete minimax problem. Solving the game leads to a Riccati-based filter. As the sampling time decreases the discrete-time filter converges to the continuous-time game-theoretic fault detection filter. As the disturbance attenuation bound is taken to zero, the discrete-time fault detection filter exhibits different properties from its continuous-time counterpart. The solution to the Riccati equation in the limit exists and the nuisance fault direction appears as an invariant direction of the Riccati equation. The Riccati equation in the limit and the detection filter equations are projected orthogonally to the nuisance direction to obtain a reduced-order Riccati and filter equations. The reduced-order estimates remain naturally unbiased when any nuisance fault occurs
Keywords
Riccati equations; discrete time systems; fault diagnosis; filtering theory; game theory; linear systems; minimax techniques; reduced order systems; Riccati equation; discrete-time systems; disturbance attenuation; fault detection filter; game theory; linear time invariant systems; minimax method; reduced-order systems; Actuators; Aerospace engineering; Attenuation; Condition monitoring; Fault detection; Fault diagnosis; Filtering theory; Filters; Minimax techniques; Riccati equations;
fLanguage
English
Publisher
ieee
Conference_Titel
American Control Conference, 2000. Proceedings of the 2000
Conference_Location
Chicago, IL
ISSN
0743-1619
Print_ISBN
0-7803-5519-9
Type
conf
DOI
10.1109/ACC.2000.879196
Filename
879196
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