• DocumentCode
    3589981
  • Title

    Useful recommendations for successful implementation of programming courses

  • Author

    Binas, M. ; Pietrikova, E.

  • Author_Institution
    Dept. of Comput. & Inf., Tech. Univ. of Kosice, Kosice, Slovakia
  • fYear
    2014
  • Firstpage
    397
  • Lastpage
    401
  • Abstract
    Learn to program is hard. Learn to program well, is harder. But much more challenging is to teach students how to program. According to this fact, programming courses may become boring. But if we try to motivate students enough (and games provide an excellent motivation), teaching and learning programming can provide an entertaining experience. This work is focused on advices for programming teaching that have played out in global results of programming courses in a university of Central Europe. The results include game-based learning in combination with learning by game creation, supported by case-study approach.
  • Keywords
    computer aided instruction; computer games; computer science education; programming; teaching; University of Central Europe; game creation; game-based learning; programming courses; programming learning; programming teaching; Computers; Conferences; Education; Games; Programming; Robots; Technological innovation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Emerging eLearning Technologies and Applications (ICETA), 2014 IEEE 12th International Conference on
  • Print_ISBN
    978-1-4799-7739-0
  • Type

    conf

  • DOI
    10.1109/ICETA.2014.7107618
  • Filename
    7107618