Title :
Go your own way: User preference in a time-based virtual heritage world
Author_Institution :
Photography & Media Arts, ANU Sch. of Art, Canberra, ACT, Australia
Abstract :
Virtual reality, though still expensive, is becoming more common in museums. And while interactive games are touted as powerful learning tools, virtual worlds are places that can support a range of activities including, but not limited to, interactive games. The Virtual Sydney Rocks (VSR) is a prototype multi-modal time-based virtual heritage world. It was tested at the Rocks Discovery Museum in the historic Sydney Rocks district in Sydney, Australia. Users of the VSR had the option of playing a Game, taking a Tour and Exploring freely. The initial findings reveal that museum visitors liked to engage with the VSR via several of the available modes and that the game was the least popular. Individual users had clear preferences and each of the three interaction modes was the preferred mode for a significant minority of users. In conclusion, when it comes to learning users liked a combination of modes as they appreciated that each mode had particular strengths.
Keywords :
computer games; history; museums; virtual reality; Australia; Rocks Discovery Museum; VSR; game playing; historic Sydney Rocks district; interaction modes; interactive games; learning tools; multimodal time-based virtual heritage world; museum visitors; museums; user preference; virtual Sydney Rocks; virtual reality; Conferences; Cultural differences; Databases; Games; Media; Rocks; Virtual reality; Navigable Time; Serious Games; User preference; Virtual Heritage;
Conference_Titel :
Virtual Systems & Multimedia (VSMM), 2014 International Conference on
DOI :
10.1109/VSMM.2014.7136665