• DocumentCode
    3596960
  • Title

    Digital and Modular Design Scheme based on education theory in RPG learning game

  • Author

    Hsu, Shu Hui ; Jian, Ming-Shen

  • Author_Institution
    Int. Megatrend Smart Technol. Ltd., Kaohsiung
  • Volume
    3
  • fYear
    2009
  • Firstpage
    1733
  • Lastpage
    1737
  • Abstract
    In this paper, a digital and modular design scheme based on education theory in RPG learning game is proposed. Designers can follow a standardized and modular e-learning game creation procedure to make a learning game. Each game or story created according to the proposed game creation procedure can be an independent RPG unit which corresponds to an actual teaching activity. Different independent RPG game units can be integrated into one larger game platform. The teaching content of square measure in elementary school is taken for example and 58 fifth-grade elementary students is invited to play the game. The research result shows that the learning game designed according to the DMS-e RPG learning creation procedure can help students learn and encourage their interests.
  • Keywords
    computer aided instruction; computer games; DMS-e RPG learning creation; RPG learning game; digital design scheme; education theory; modular design scheme; modular e-learning game creation; Cities and towns; Computer science education; Educational institutions; Educational technology; Electronic learning; Finite difference methods; Game theory; Tides; RPG game; e-learning; modular design;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Communication Technology, 2009. ICACT 2009. 11th International Conference on
  • ISSN
    1738-9445
  • Print_ISBN
    978-89-5519-138-7
  • Electronic_ISBN
    1738-9445
  • Type

    conf

  • Filename
    4809408