DocumentCode
3596960
Title
Digital and Modular Design Scheme based on education theory in RPG learning game
Author
Hsu, Shu Hui ; Jian, Ming-Shen
Author_Institution
Int. Megatrend Smart Technol. Ltd., Kaohsiung
Volume
3
fYear
2009
Firstpage
1733
Lastpage
1737
Abstract
In this paper, a digital and modular design scheme based on education theory in RPG learning game is proposed. Designers can follow a standardized and modular e-learning game creation procedure to make a learning game. Each game or story created according to the proposed game creation procedure can be an independent RPG unit which corresponds to an actual teaching activity. Different independent RPG game units can be integrated into one larger game platform. The teaching content of square measure in elementary school is taken for example and 58 fifth-grade elementary students is invited to play the game. The research result shows that the learning game designed according to the DMS-e RPG learning creation procedure can help students learn and encourage their interests.
Keywords
computer aided instruction; computer games; DMS-e RPG learning creation; RPG learning game; digital design scheme; education theory; modular design scheme; modular e-learning game creation; Cities and towns; Computer science education; Educational institutions; Educational technology; Electronic learning; Finite difference methods; Game theory; Tides; RPG game; e-learning; modular design;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Communication Technology, 2009. ICACT 2009. 11th International Conference on
ISSN
1738-9445
Print_ISBN
978-89-5519-138-7
Electronic_ISBN
1738-9445
Type
conf
Filename
4809408
Link To Document