• DocumentCode
    3596999
  • Title

    Constrained Navigation Environments

  • Author

    Hanson, Andrew J. ; Wernert, Eric A. ; Hughes, Stephen B.

  • Author_Institution
    Indiana University
  • fYear
    1997
  • Firstpage
    95
  • Lastpage
    95
  • Abstract
    Finding one´s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately restricts the user´s degrees of freedom when there is a poor match between the goal of an exploration activity, the control device, and the user´s familiarity with the exploration domain. The fundamental prerequisite for the adoption of constrained navigation is that the designer can significantly improve the quality of the user´s experience by choosing a predetermined parametric set of viewing parameters or algorithms. We discuss families of constrained navigation methods appropriate to desktop and immersive virtual reality applications. We illustrate the approach with a variety of examples, emphasizing the possibility of topologically nontrivial navigation spaces, and present the results of a preliminary user study.
  • Keywords
    Camera Control; Constrained Navigation; Navigation; Viewing Control; Virtual Reality; Application software; Computer crashes; Computer science; Electrical capacitance tomography; Large-scale systems; Layout; Navigation; User interfaces; Virtual environment; Virtual reality; Camera Control; Constrained Navigation; Navigation; Viewing Control; Virtual Reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Scientific Visualization Conference, 1997
  • Print_ISBN
    0-7695-0503-1
  • Type

    conf

  • Filename
    1423106