• DocumentCode
    3597617
  • Title

    A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition

  • Author

    Rouanet, Pierre ; Danieau, Fabien ; Oudeyer, Pierre-Yves

  • Author_Institution
    INRIA, Rennes, France
  • fYear
    2011
  • Firstpage
    313
  • Lastpage
    320
  • Abstract
    In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to maintain the user´s motivation during the whole experiment. Among the 4 interfaces 3 were based on mediator objects such as an iPhone, a Wiimote and a laser pointer. They also provided the users with different kind of feedback of what the robot is perceiving. The fourth interface was a gesture based interface with a Wizard-of-Oz recognition system added to compare our mediator interfaces with a more natural interaction. Here, we specially studied the impact the interfaces have on the quality of the learning examples and the usability. We showed that providing non-expert users with a feedback of what the robot is perceiving is needed if one is interested in robust interaction. In particular, the iPhone interface allowed non-expert users to provide better learning examples due to its whole visual feedback. Furthermore, we also studied the user´s gaming experience and found that in spite of its lower usability, the gestures interface was stated as entertaining as the other interfaces and increases the user´s feeling of cooperating with the robot. Thus, we argue that this kind of interface could be well-suited for robotic game.
  • Keywords
    computer games; feedback; human-robot interaction; learning (artificial intelligence); teaching; user interfaces; Wiimote; Wizard-of-Oz recognition system; gesture based interface; iPhone interface; interface evaluation; laser pointer; learning example quality; mediator interfaces; real world condition; robotic game; social robot; user gaming experience; visual feedback; visual object showing; visual object teaching; Games; Humans; Lasers; Robot sensing systems; Robustness; Visualization; HRI; interface design; language teaching; social robotics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human-Robot Interaction (HRI), 2011 6th ACM/IEEE International Conference on
  • ISSN
    2167-2121
  • Print_ISBN
    978-1-4673-4393-0
  • Electronic_ISBN
    2167-2121
  • Type

    conf

  • Filename
    6281349