Title :
Divide and Conquer Spot Noise
Author_Institution :
Kruislaan, Amsterdam, The Netherlands
Abstract :
The design and implementation of an interactive spot noise algorithm is presented. Spot noise is a technique that uses texture for the visualization of flow fields. Various design tradeoffs are discussed that allow an optimal implementation on a range of high-end graphical workstations. Two applications are given: the steering of a smog prediction simulation and browsing a very large data set resulting from a direct numerical simulation of turbulence. These applications provide the motivation for the need of interactive visualization techniques.
Keywords :
Animation; Application software; Atmospheric modeling; Computational modeling; Data visualization; Noise generators; Noise shaping; Numerical simulation; Predictive models; Shape;
Conference_Titel :
Supercomputing, ACM/IEEE 1997 Conference
Print_ISBN :
0-89791-985-8
DOI :
10.1109/SC.1997.10026