DocumentCode
3601576
Title
Distributed
-Player Approachability and Consensus in Coalitional Games
Author
Bauso, Dario ; Notarstefano, Giuseppe
Author_Institution
DICGIM, Univ. di Palermo, Palermo, Italy
Volume
60
Issue
11
fYear
2015
Firstpage
3107
Lastpage
3112
Abstract
We study a distributed allocation process where, at each time, every player: i) proposes a new bid based on the average utilities produced up to that time, ii) adjusts such allocations based on the inputs received from its neighbors, and iii) generates and allocates new utilities. The average allocations evolve according to a doubly (over time and space) averaging algorithm. We study conditions under which the average allocations reach consensus to any point within a predefined target set even in the presence of adversarial disturbances. Motivations arise in the context of coalitional games with transferable utilities (TU) where the target set is any set of allocations that makes the grand coalition stable.
Keywords
game theory; utility theory; adversarial disturbance; coalitional games; distributed allocation process; distributed n-player approachability; distributed n-player consensus; doubly averaging algorithm; grand coalition stability; transferable utilities; utility allocation; Context; Game theory; Games; Optimization; Resource management; Robustness; Vectors; Coalitional games with transferable utilities; distributed allocation processes; dynamic consensus; game theory; multiagent systems; stochastic stability;
fLanguage
English
Journal_Title
Automatic Control, IEEE Transactions on
Publisher
ieee
ISSN
0018-9286
Type
jour
DOI
10.1109/TAC.2015.2411873
Filename
7058416
Link To Document