• DocumentCode
    3601723
  • Title

    Experimental Evaluation of a Serious Game for Teaching Software Process Modeling

  • Author

    Oliveira Chaves, Rafael ; Gresse von Wangenheim, Christiane ; Costa Furtado, Julio Cezar ; Ronaldo Bezerra Oliveira, Sandro ; Santos, Alex ; Favero, Eloi Luiz

  • Author_Institution
    Comput. Eng. Fac., Fed. Univ. of Para, Belem, Brazil
  • Volume
    58
  • Issue
    4
  • fYear
    2015
  • Firstpage
    289
  • Lastpage
    296
  • Abstract
    Software process modeling (SPM) is an important area of software engineering because it provides a basis for managing, automating, and supporting software process improvement (SPI). Teaching SPM is a challenging task, mainly because it lays great emphasis on theory and offers few practical exercises. Furthermore, as yet few teaching approaches have aimed at teaching SPM by introducing innovative features, such as games. The use of games has mainly been focused on other areas of software engineering, for example software project management. In an attempt to fill this gap, this paper describes a formal experiment carried out to assess the learning effectiveness of a serious game (DesigMPS), designed to support the teaching of SPM, and to compare game-based learning with a project-based learning method. In the DesigMPS game, the student models a software process from an SPI perspective, based on the Brazilian SPI model (MPS.BR). The results indicate that playing the game can have a positive learning effect and results in a greater degree of learning effectiveness than does the project-based learning instructional method.
  • Keywords
    computer aided instruction; serious games (computing); software process improvement; Brazilian SPI model; DesigMPS game; SPM; game-based learning; project-based learning method; serious game; software engineering; software process improvement; software process modeling; software project management; Computational modeling; Games; Software; Software engineering; Software measurement; Training; Project-based learning; serious game; software engineering education; software process modeling;
  • fLanguage
    English
  • Journal_Title
    Education, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9359
  • Type

    jour

  • DOI
    10.1109/TE.2015.2411573
  • Filename
    7072571