• DocumentCode
    3606036
  • Title

    Dual Motor-Cognitive Virtual Reality Training Impacts Dual-Task Performance in Freezing of Gait

  • Author

    Killane, Isabelle ; Fearon, Conor ; Newman, Louise ; McDonnell, Conor ; Waechter, Saskia M. ; Sons, Kristian ; Lynch, Timothy ; Reilly, Richard B.

  • Author_Institution
    Trinity Centre for Bioeng. & Sch. of Eng., Trinity Coll. Dublin, Dublin, Ireland
  • Volume
    19
  • Issue
    6
  • fYear
    2015
  • Firstpage
    1855
  • Lastpage
    1861
  • Abstract
    Freezing of gait (FOG), an episodic gait disturbance characterized by the inability to generate effective stepping, occurs in more than half of Parkinson´s disease patients. It is associated with both executive dysfunction and attention and becomes most evident during dual tasking (performing two tasks simultaneously). This study examined the effect of dual motor-cognitive virtual reality training on dual-task performance in FOG. Twenty community dwelling participants with Parkinson´s disease (13 with FOG, 7 without FOG) participated in a pre-assessment, eight 20-minute intervention sessions, and a post-assessment. The intervention consisted of a virtual reality maze (DFKI, Germany) through which participants navigated by stepping-in-place on a balance board (Nintendo, Japan) under time pressure. This was combined with a cognitive task (Stroop test), which repeatedly divided participants´ attention. The primary outcome measures were pre- and post-intervention differences in motor (stepping time, symmetry, rhythmicity) and cognitive (accuracy, reaction time) performance during single- and dual-tasks. Both assessments consisted of 1) a single cognitive task 2) a single motor task, and 3) a dual motor-cognitive task. Following the intervention, there was significant improvement in dual-task cognitive and motor parameters (stepping time and rhythmicity), dual-task effect for those with FOG and a noteworthy improvement in FOG episodes. These improvements were less significant for those without FOG. This is the first study to show benefit of a dual motor-cognitive approach on dual-task performance in FOG. Advances in such virtual reality interventions for home use could substantially improve the quality of life for patients who experience FOG.
  • Keywords
    biomedical equipment; biomedical measurement; cognition; diseases; gait analysis; medical diagnostic computing; medical disorders; neurophysiology; virtual reality; FOG episodes; Parkinson´s disease patients; balance board; community dwelling participants; dual motor-cognitive task; dual motor-cognitive virtual reality training; dual-task performance; episodic gait disturbance; freezing-of-gait; motor rhythmicity; motor symmetry; post-intervention differences; preintervention differences; single cognitive task; single motor task; stepping time; time 20 min; virtual reality maze; Assistive devices; Biomedical engineering; Legged locomotion; Parkinson´s disease; Training; Virtual reality; Assistive devices; biomedical engineering; dual task; training; virtual reality;
  • fLanguage
    English
  • Journal_Title
    Biomedical and Health Informatics, IEEE Journal of
  • Publisher
    ieee
  • ISSN
    2168-2194
  • Type

    jour

  • DOI
    10.1109/JBHI.2015.2479625
  • Filename
    7270983