• DocumentCode
    3613221
  • Title

    iSIG-Blocks: interactive creation blocks for tangible geometric games

  • Author

    Donghwa Jeong ; Kiju Lee

  • Author_Institution
    Dept. of Mech. & Aerosp. Eng., Case Western Reserve Univ., Cleveland, OH, USA
  • Volume
    61
  • Issue
    4
  • fYear
    2015
  • fDate
    11/1/2015 12:00:00 AM
  • Firstpage
    420
  • Lastpage
    428
  • Abstract
    This paper presents interactive creation blocks, called iSIG-Blocks (interactive SIG-Blocks), for automated tangible geometric games. iSIG-Blocks can detect physical motions and assembly configurations using embedded sensors. Each block features programmable LED display, a buzzer, and a vibration motor to provide sensory feedback to the player. A graphical user interface and tangible pattern design software (TAPware) were also developed for game administration, performance monitoring, and game customization. TAPware incorporates a computational measure of geometric complexity for generating game items of varying difficulty levels. For preliminary evaluation, a tangible memory game, Memorix, was developed and tested on a small group of young adults (N=12). The test results revealed that accuracy in correctness and in manipulation speed measurements was over 98%. Also, high correlation was found between the game performance and the complexity measure (r=0.84, p<;0.01). Parameter sensitivity analysis revealed that the participants´ failure rate was more sensitive to color than to length or geometric shape, used in the game pattern.
  • Keywords
    LED displays; computer games; graphical user interfaces; intelligent sensors; sensitivity analysis; Memorix; TAPware; assembly configurations; automated tangible geometric games; buzzer; computational measure; embedded sensors; game administration; game customization; geometric complexity; graphical user interface; iSIG-Blocks; interactive SIG-Blocks; interactive creation blocks; manipulation speed measurements; parameter sensitivity analysis; performance monitoring; physical motion detection; programmable LED display; sensory feedback; tangible pattern design software; vibration motor; Assembly; Complexity theory; Games; Light emitting diodes; Sensors; Shape; Visualization; Geometric Games; Sensor-Embedded Blocks; Tangible Games; Tangible User Interface;
  • fLanguage
    English
  • Journal_Title
    Consumer Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0098-3063
  • Type

    jour

  • DOI
    10.1109/TCE.2015.7389795
  • Filename
    7389795