• DocumentCode
    3615656
  • Title

    Evaluation of a pre-reckoning algorithm for distributed virtual environments

  • Author

    Xiaoyu Zhang;D. Gracanin;T.P. Duncan

  • Author_Institution
    Dept. of Comput. Sci., Virginia Tech, Falls Church, VA, USA
  • fYear
    2004
  • fDate
    6/26/1905 12:00:00 AM
  • Firstpage
    445
  • Lastpage
    452
  • Abstract
    The recently introduced pre-reckoning algorithm is an alternative to the traditional dead reckoning algorithm used in DIS-compliant distributed virtual environments. Before the algorithm can be applied to distributed virtual environments, a detailed evaluation is needed. The pre-reckoning algorithm and the general dead reckoning algorithm are implemented within a simple distributed virtual environment system - CUBE. A comparison between the two algorithms is provided and the evaluation of performance and accuracy of two algorithms is presented. The results indicate that the pre-reckoning algorithm achieves a much more accurate model of the actual trajectory of an entity controlled by a remote host than the general dead reckoning algorithm. Moreover, the pre-reckoning algorithm improves accuracy while generating fewer state update packets. Based on the demonstrated performance, the pre-reckoning has a potential to improve scalability of distributed virtual environments and enhance consistency of users´ view of the dynamic shared state.
  • Keywords
    "Dead reckoning","Virtual environment","Error correction","Throughput","Telecommunication traffic","Predictive models","Prediction algorithms","Computer science","Scalability","Convergence"
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems, 2004. ICPADS 2004. Proceedings. Tenth International Conference on
  • ISSN
    1521-9097
  • Print_ISBN
    0-7695-2152-5
  • Type

    conf

  • DOI
    10.1109/ICPADS.2004.1316125
  • Filename
    1316125