DocumentCode :
3615656
Title :
Evaluation of a pre-reckoning algorithm for distributed virtual environments
Author :
Xiaoyu Zhang;D. Gracanin;T.P. Duncan
Author_Institution :
Dept. of Comput. Sci., Virginia Tech, Falls Church, VA, USA
fYear :
2004
fDate :
6/26/1905 12:00:00 AM
Firstpage :
445
Lastpage :
452
Abstract :
The recently introduced pre-reckoning algorithm is an alternative to the traditional dead reckoning algorithm used in DIS-compliant distributed virtual environments. Before the algorithm can be applied to distributed virtual environments, a detailed evaluation is needed. The pre-reckoning algorithm and the general dead reckoning algorithm are implemented within a simple distributed virtual environment system - CUBE. A comparison between the two algorithms is provided and the evaluation of performance and accuracy of two algorithms is presented. The results indicate that the pre-reckoning algorithm achieves a much more accurate model of the actual trajectory of an entity controlled by a remote host than the general dead reckoning algorithm. Moreover, the pre-reckoning algorithm improves accuracy while generating fewer state update packets. Based on the demonstrated performance, the pre-reckoning has a potential to improve scalability of distributed virtual environments and enhance consistency of users´ view of the dynamic shared state.
Keywords :
"Dead reckoning","Virtual environment","Error correction","Throughput","Telecommunication traffic","Predictive models","Prediction algorithms","Computer science","Scalability","Convergence"
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Systems, 2004. ICPADS 2004. Proceedings. Tenth International Conference on
ISSN :
1521-9097
Print_ISBN :
0-7695-2152-5
Type :
conf
DOI :
10.1109/ICPADS.2004.1316125
Filename :
1316125
Link To Document :
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