DocumentCode :
3622494
Title :
A Tangible User Interface System for CAVE Applicat
Author :
Ji-Sun Kim;D. Gracanin;H.L. Singh;K. Matkovic;J. Juric
Author_Institution :
Virginia Polytechnic Institute &
fYear :
2006
fDate :
6/28/1905 12:00:00 AM
Firstpage :
261
Lastpage :
264
Abstract :
This paper describes a 3D, tangible user interface system and related interaction techniques for the CAVE environment. The developed system is based on off-the shelf software and hardware components to provide 3D input data for CAVE applications. A CAVE with four sides (three walls and a floor) is used as a display and interaction space. Interaction tasks (selection, manipulation, navigation) are performed using interaction techniques based on manipulation of physical objects (props). All virtual objects are directly manipulated using the corresponding props to which Augmented Reality physical markers are attached. Each physical marker corresponds to a specific virtual object. The floor projection (a white rectangle overlaid on top of the application generated video stream) or a directional light create illumination necessary for computer vision based marker detection using ARToolKit. Initial evaluation results are positive and provide directions for future research.
Keywords :
"User interfaces","Application software","Augmented reality","Space technology","Displays","Streaming media","Virtual reality","Computer graphics","Real time systems","Military computing"
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference, 2006
ISSN :
1087-8270
Print_ISBN :
1-4244-0224-7
Type :
conf
DOI :
10.1109/VR.2006.21
Filename :
1667655
Link To Document :
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