DocumentCode :
3626600
Title :
Energy-based 6-DOF penetration depth computation for penalty-based haptic rendering algorithms
Author :
Maxim Kolesnikov;Milos Zefran
Author_Institution :
Department of Electrical and Computer Engineering, University of Illinois at Chicago, Chicago, IL 60607, USA
fYear :
2007
Firstpage :
2120
Lastpage :
2125
Abstract :
Existing penalty-based haptic rendering approaches compute penetration depth in strictly translational sense and cannot properly take object rotation into account. We aim to provide a theoretical foundation for computing the penetration depth on the group of rigid-body motions SE(3). We propose a penalty-based six-degrees-of-freedom (6-DOF) haptic rendering algorithm based on determining the closest-point projection of the inadmissible configuration onto the set of admissible configurations. Energy is used to define the metric on the configuration space. Once the projection is found the 6-DOF wrench can be computed. The configuration space is locally represented with exponential coordinates to make the algorithm more efficient. Numerical examples compare the proposed algorithm with the existing approaches and show its advantages.
Keywords :
"Haptic interfaces","Stability","Computer displays","Force feedback","Intelligent robots","USA Councils","Physics computing","Contacts","Computational complexity"
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems, 2007. IROS 2007. IEEE/RSJ International Conference on
ISSN :
2153-0858
Print_ISBN :
978-1-4244-0911-2
Electronic_ISBN :
2153-0866
Type :
conf
DOI :
10.1109/IROS.2007.4399505
Filename :
4399505
Link To Document :
بازگشت