• DocumentCode
    3629173
  • Title

    Knowledge representation and acquisition for large-scale semantic memory

  • Author

    Julian Szymanski;Wlodzislaw Duch

  • Author_Institution
    Dept. of Electronic, Telecommunication and Informatics, Gda?sk University of Technology, Poland
  • fYear
    2008
  • fDate
    6/1/2008 12:00:00 AM
  • Firstpage
    3118
  • Lastpage
    3125
  • Abstract
    Acquisition and representation of semantic concepts is a necessary requirement for the understanding of natural languages by cognitive systems. Word games provide an interesting opportunity for semantic knowledge acquisition that may be used to construct semantic memory. A task-dependent architecture of the knowledge base inspired by psycholinguistic theories of human cognition process is introduced. The core of the system is an algorithm for semantic search using a simplified vector representation of concepts. Based on this algorithm a 20 questions game has been implemented. This implementation provides an example of an application of the semantic memory, but also allows for testing the linguistic competence of the system. A web portal with Haptek-based talking head interface facilitates acquisition of a new knowledge while playing the game and engaging in dialogs with users.
  • Keywords
    "Games","Distance measurement","Humans","Knowledge representation","Knowledge based systems","Artificial neural networks","Joints"
  • Publisher
    ieee
  • Conference_Titel
    Neural Networks, 2008. IJCNN 2008. (IEEE World Congress on Computational Intelligence). IEEE International Joint Conference on
  • ISSN
    2161-4393
  • Print_ISBN
    978-1-4244-1820-6
  • Electronic_ISBN
    2161-4407
  • Type

    conf

  • DOI
    10.1109/IJCNN.2008.4634239
  • Filename
    4634239