DocumentCode :
3629503
Title :
Rendering real-world objects using view interpolation
Author :
T. Werner;R.D. Hersch;V. Hlavac
Author_Institution :
Dept. of Control Eng., Czech Tech. Univ., Prague, Czech Republic
fYear :
1995
Firstpage :
957
Lastpage :
962
Abstract :
Presents a new approach to rendering arbitrary views of real-world 3D objects of complex shapes. We propose to represent an object by a sparse set of corresponding 2D views, and to construct any other view as a combination of these reference views. We show that this combination can be linear, assuming proximity of the views, and we suggest how the visibility of constructed points can be determined. Our approach makes it possible to avoid difficult 3D reconstruction, assuming only rendering is required. Moreover, almost no calibration of views is needed. We present preliminary results on real objects, indicating that the approach is feasible.
Keywords :
"Interpolation","Three dimensional displays","Calibration","Control engineering","Laboratories","Shape control","Layout","Object recognition","Cameras","Robustness"
Publisher :
ieee
Conference_Titel :
Computer Vision, 1995. Proceedings., Fifth International Conference on
Print_ISBN :
0-8186-7042-8
Type :
conf
DOI :
10.1109/ICCV.1995.466831
Filename :
466831
Link To Document :
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