DocumentCode
3629503
Title
Rendering real-world objects using view interpolation
Author
T. Werner;R.D. Hersch;V. Hlavac
Author_Institution
Dept. of Control Eng., Czech Tech. Univ., Prague, Czech Republic
fYear
1995
Firstpage
957
Lastpage
962
Abstract
Presents a new approach to rendering arbitrary views of real-world 3D objects of complex shapes. We propose to represent an object by a sparse set of corresponding 2D views, and to construct any other view as a combination of these reference views. We show that this combination can be linear, assuming proximity of the views, and we suggest how the visibility of constructed points can be determined. Our approach makes it possible to avoid difficult 3D reconstruction, assuming only rendering is required. Moreover, almost no calibration of views is needed. We present preliminary results on real objects, indicating that the approach is feasible.
Keywords
"Interpolation","Three dimensional displays","Calibration","Control engineering","Laboratories","Shape control","Layout","Object recognition","Cameras","Robustness"
Publisher
ieee
Conference_Titel
Computer Vision, 1995. Proceedings., Fifth International Conference on
Print_ISBN
0-8186-7042-8
Type
conf
DOI
10.1109/ICCV.1995.466831
Filename
466831
Link To Document