Title :
A Game Theoretic Approach for Modeling User-System Interaction in Networked Virtual Environments
Author :
Shaimaa Lazem;Denis Gracanin;Ayman Abdel-Hamid
Author_Institution :
Department of Computer Science, Virginia Tech, US, e-mail: shlazem@vt.edu
Abstract :
Networked Virtual Environments (NVEs) are distributed 3D simulations shared among geographically dispersed users. Adaptive resource allocation is a key issue in NVEs, since user interactions affect system resources which in turn affect the user´s experience. Such interplay between the users and the system can be modeled using Game Theory. Game Theory is an analytical tool that studies decision-making between interacting agents (players), where player decisions impact greatly other players. We propose a basic structure for a Game Theory model that describes the interaction between the users and the system in NVEs based on an exploratory study of mobile virtual environments.
Keywords :
"Game theory","Virtual environment","Rendering (computer graphics)","Delay","Prefetching","Computer science","Resource management","Computer interfaces","Computer networks","Distributed computing"
Conference_Titel :
Virtual Reality Conference, 2009. VR 2009. IEEE
Print_ISBN :
978-1-4244-3943-0
Electronic_ISBN :
2375-5334
DOI :
10.1109/VR.2009.4811053