DocumentCode
3631253
Title
User interface prototyping-concepts, tools, and experience
Author
D. Baumer;W. Bischofberger;H. Lichter;H. Zullighoven
Author_Institution
RWG, Stuttgart, Germany
fYear
1996
Firstpage
532
Lastpage
541
Abstract
In recent years the development of highly interactive software systems with graphical user interfaces has become increasingly common. The acceptance of such a system depends to a large degree on the quality of its user interface. Prototyping is an excellent means for generating ideas about how a user interface can be designed, and it helps to evaluate the quality of a solution at an early stage. We present the basic concepts behind user interface prototyping, a classification of tools supporting it and a case study of nine major industrial projects. Based on our analysis of these projects we present the following conclusions: prototyping is used more consciously than in recent years. No project applied a traditional life-cycle approach, which is one of the reasons why most of them were successful. Prototypes are increasingly used as a vehicle for developing and demonstrating visions of innovative systems.
Keywords
"User interfaces","Prototypes","Software prototyping","Software systems","Terminology","Vehicles","Machine vision","Application software","Programming","Graphical user interfaces"
Publisher
ieee
Conference_Titel
Software Engineering, 1996., Proceedings of the 18th International Conference on
ISSN
0270-5257
Print_ISBN
0-8186-7247-1
Type
conf
DOI
10.1109/ICSE.1996.493447
Filename
493447
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