DocumentCode :
3631431
Title :
Evolutionary techniques in a constraint satisfaction problem: Puzzle Eternity II
Author :
Jorge Munoz;German Gutierrez;Araceli Sanchis
Author_Institution :
Computer Science Department, University Carlos III of Madrid, Avda. de la Universidad 30, 28911 Legan?s, Spain
fYear :
2009
fDate :
5/1/2009 12:00:00 AM
Firstpage :
2985
Lastpage :
2991
Abstract :
This work evaluates three evolutionary algorithms in a constraint satisfaction problem. Specifically, the problem is the Eternity II, a edge-matching puzzle with 256 unique square tiles that have to be placed on a square board of 16 times 16 cells. The aim is not to completely solve the problem but satisfy as many constraints as possible. The three evolutionary algorithms are: genetic algorithm, an own implementation of a technique based on immune system concepts and a multiobjective evolutionary algorithm developed from the genetic algorithm. In addition to comparing the results obtained by applying these evolutionary algorithms, they also will be compared with an exhaustive search algorithm (backtracking) and random search. For the evolutionary algorithms two different fitness functions will be used, the first one as the score of the puzzle and the second one as a combination of the multiobjective algorithm objectives. We also used two ways to create the initial population, one randomly and the other with some domain information.
Keywords :
"Tiles","Evolutionary computation","Genetic algorithms","Equations","NP-complete problem","Immune system","Pattern matching","Color","Computer science","Artificial immune systems"
Publisher :
ieee
Conference_Titel :
Evolutionary Computation, 2009. CEC ´09. IEEE Congress on
ISSN :
1089-778X
Print_ISBN :
978-1-4244-2958-5
Electronic_ISBN :
1941-0026
Type :
conf
DOI :
10.1109/CEC.2009.4983319
Filename :
4983319
Link To Document :
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