DocumentCode
3638781
Title
Improving Fuzz Testing Using Game Theory
Author
Sheila Becker;Humberto Abdelnur;Jorge Lucangeli Obes;Radu State;Olivier Festor
Author_Institution
Univ. of Luxembourg, Luxembourg, Luxembourg
fYear
2010
Firstpage
263
Lastpage
268
Abstract
We propose a game theoretical model for fuzz testing, consisting in generating unexpected input to search for software vulnerabilities. As of today, no performance guarantees or assessment frameworks for fizzing exist. Our paper addresses these issues and describes a simple model that can be used to assess and identify optimal fizzing strategies, by leveraging game theory. In this context, payoff functions are obtained using a tainted data analysis and instrumentation of a target application to assess the impact of different fizzing strategies.
Keywords
"Games","Entropy","Testing","Nash equilibrium","Instruction sets"
Publisher
ieee
Conference_Titel
Network and System Security (NSS), 2010 4th International Conference on
Print_ISBN
978-1-4244-8484-3
Type
conf
DOI
10.1109/NSS.2010.81
Filename
5635490
Link To Document