• DocumentCode
    3638982
  • Title

    Solving sudoku with Membrane Computing

  • Author

    Daniel Díaz-Pernil;Carlos M. Fernández-Mírquez;Manuel García-Quismondo;Miguel A. Gutiérrez-Naranjo;Miguel A. Martínez-del-Amor

  • Author_Institution
    Research Group on Natural Computing, Department of Computer Science and Artificial Intelligence, Universidad de Sevilla. Avda. Reina Mercedes s/n, 41012, Spain
  • fYear
    2010
  • Firstpage
    610
  • Lastpage
    615
  • Abstract
    Sudoku is a very popular puzzle which consists on placing several numbers in a squared grid according to some simple rules. In this paper we present an efficient family of P systems which solve sudokus of any order verifying a specific property. The solution is searched by using a simple human-style method. If the sudoku cannot be solved by using this strategy, the P system detects this drawback and then the computations stops and returns No. Otherwise, the P system encodes the solution and returns Yes in the last computation step.
  • Keywords
    "HDTV","IP networks"
  • Publisher
    ieee
  • Conference_Titel
    Bio-Inspired Computing: Theories and Applications (BIC-TA), 2010 IEEE Fifth International Conference on
  • Print_ISBN
    978-1-4244-6437-1
  • Type

    conf

  • DOI
    10.1109/BICTA.2010.5645195
  • Filename
    5645195