• DocumentCode
    3639941
  • Title

    Towards a Game Use Specification Pattern for Learning Activities

  • Author

    Eveline de J.V. Sa;Jeane S.F. Teixeira;Clovis Torres Fernandes

  • Author_Institution
    Dept. de Inf., Inst. Fed. de Cienc. e Tecnol. do Maranhao, Sã
  • fYear
    2010
  • Firstpage
    126
  • Lastpage
    132
  • Abstract
    Cooperative activities, when providing planned interaction among learners, can be used to engage and support meaningful learning. The use of games, besides making the learning experience a richer and more stimulating process, can supply the learner, with an abundance of challenging and ludic situations. When games and cooperation are combined within a learning activity, it is necessary to formalize the whole flow of the cooperative learning process, so that the suitable educational resources can be defined and appropriate actors and actions undertaken. In this paper we propose an extension of Cooperative Learning Flow Patterns (CLFP), assuming cooperation as a mediator of the interaction process, in order to formalize some aspects of cooperation related to the use of games in learning activities.
  • Keywords
    "Plugs","Games","Software","Collaborative work","Collaboration","Context modeling"
  • Publisher
    ieee
  • Conference_Titel
    Collaborative Systems - Simposio Brasileiro de Sistemas Colaborativos (SBSC), 2010 Brazilian Symposium of
  • Print_ISBN
    978-1-4244-8445-4
  • Type

    conf

  • DOI
    10.1109/SBSC.2010.25
  • Filename
    5698506