DocumentCode
3643656
Title
The versatility of the Wii controller in CS education
Author
V.B. Petrović;D. Ivetić;Z. Konjović
Author_Institution
Faculty of Technical Sciences, Novi Sad, Serbia
fYear
2011
Firstpage
59
Lastpage
64
Abstract
This paper discusses the applicability of the Wii controller to CS (computer science) education. The controller can be used as an inexpensive sensor platform or as a human interface device. Its applicability is studied trough two examples: virtual reality and advanced human computer interaction on one side and artificial intelligence on the other. Both these examples showcase the flexibility of the Wii controller in particular and consumer electronics game accessories in general. It is also observed that despite the seemingly disparate nature of the example subjects chosen, project from both merged seamlessly. This illustrates that the Wii controller is very good at exploiting the deep synergy that exists between varying fields of CS study.
Keywords
"Tracking","Virtual reality","Neurons","Artificial intelligence","Artificial neural networks","Education","Hardware"
Publisher
ieee
Conference_Titel
Intelligent Systems and Informatics (SISY), 2011 IEEE 9th International Symposium on
Print_ISBN
978-1-4577-1975-2
Type
conf
DOI
10.1109/SISY.2011.6034383
Filename
6034383
Link To Document