DocumentCode
3643833
Title
Accelerating the photon mapping algorithm and its hardware implementation
Author
Shawn Singh;Seung hyun Pan;Miloš Ercegovac
Author_Institution
Department of Computer Science, University of California, Los Angeles, USA
fYear
2011
Firstpage
149
Lastpage
157
Abstract
Photon mapping is a popular technique for high-quality image rendering. Compared to other global illumination techniques, it has promising potential to be accelerated towards real-time. In this paper we study the possibility of using application-specific accelerators for two key operations used in photon mapping: a tree search operation and a shader operation. The accelerators are implemented with online arithmetic to maximize throughput, while still providing practical power and area costs. Results indicate that the accelerators can provide significantly better power consumption versus a parallel implementation, and the overall throughput can be 100× faster than a software-only single-threaded implementation before becoming limited by bandwidth.
Keywords
"Photonics","Acceleration","Kernel","Ray tracing","Real time systems","Lighting"
Publisher
ieee
Conference_Titel
Application-Specific Systems, Architectures and Processors (ASAP), 2011 IEEE International Conference on
ISSN
2160-0511
Print_ISBN
978-1-4577-1291-3
Electronic_ISBN
2160-052X
Type
conf
DOI
10.1109/ASAP.2011.6043263
Filename
6043263
Link To Document