• DocumentCode
    3644920
  • Title

    Appliance of neural networks in Basketball - Basketball board for Basketball Referees

  • Author

    B. Markoski;P. Pecev;L. Ratgeber;M. Ivkovic;Z. Ivankovic

  • Author_Institution
    University of Novi Sad, Technical Faculty “
  • fYear
    2011
  • Firstpage
    133
  • Lastpage
    137
  • Abstract
    What is presented in this paper is a solution that bears large applicable values depending on implementation and realization. The paper describes the methods and the developed software which, based on the action and the movement of the ball, using the neural network, determines the movement of a basketball referee on the court, in order to gain the best view of the action. The solution is developed in Microsoft Visual Studio 2010, written in the programming language C#, reffering to AForge .NET Framework for the support in the aspects of configuring, training and usage of neural networks. AForge .NET Framework is published with LGPL v3 licence.
  • Keywords
    "Training","Games","Artificial neural networks","Biological neural networks","Home appliances","Neurons"
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Informatics (CINTI), 2011 IEEE 12th International Symposium on
  • Print_ISBN
    978-1-4577-0044-6
  • Type

    conf

  • DOI
    10.1109/CINTI.2011.6108486
  • Filename
    6108486