Title :
Reinforcement learning for peer to peer video streaming applications
Author :
Müge Sayıt;Orhan Sönmez
Author_Institution :
Uluslararası
fDate :
4/1/2012 12:00:00 AM
Abstract :
In this study, a system with reinforcement learning for push-pull mesh based video streaming applications running over p2p networks is designed. In push-pull based video streaming systems, each node in the system may receive video data from more than one parent. In the proposed system, a node which started to receive insufficient video data from any parent selects a new parent with a probabilistic method based on its previous experience. Afterwards, it learns that parent´s performance with Q-learning. In this paper, design parameters of the proposed system is given and performance results obtained from simulations are compared with random parent selection method. The observed results show that the proposed system is superior than the random parent selection method in terms of average bitrate and the number of parent exchanges.
Keywords :
"Streaming media","Learning","Peer to peer computing","Machine learning","Internet","Learning systems","Abstracts"
Conference_Titel :
Signal Processing and Communications Applications Conference (SIU), 2012 20th
Print_ISBN :
978-1-4673-0055-1
DOI :
10.1109/SIU.2012.6204659