• DocumentCode
    3652169
  • Title

    How Advanced Cloud Services Can Improve Gaming Performance

  • Author

    Artur Carvalho Zucchi;Nelson Mimura Gonzalez;Marcelo Risse de Andrade;Rosangela de Fátima Pereira;Walter Akio Goya;Karen Langona;Tereza Cristina Melo de Brito Carvalho;Jan-Erik Mangs

  • Author_Institution
    Lab. of Comput. Networks &
  • Volume
    2
  • fYear
    2013
  • Firstpage
    289
  • Lastpage
    292
  • Abstract
    This paper presents the idea of applying distributed processing to gaming. Trade Wind (TW), a cloud deployment and management solution, offers a distributed processing feature that can be applied to real-time games to improve performance and user experience. The main objective of this paper is to demonstrate how TW can optimize online gaming. A hypothesis was created based on the current features of TW and it is explained on this paper.
  • Keywords
    "Games","Servers","Optimization","Computer architecture","Peer-to-peer computing","Cloud computing","Wind"
  • Publisher
    ieee
  • Conference_Titel
    Cloud Computing Technology and Science (CloudCom), 2013 IEEE 5th International Conference on
  • Type

    conf

  • DOI
    10.1109/CloudCom.2013.150
  • Filename
    6735438