• DocumentCode
    3653574
  • Title

    Using mobile devices and internet technologies in problem-based learning: Design of a suitable active and collaborative learning environment in engineering education

  • Author

    Carlos Efrén Mora Luis;Jorge Martín Gutiérrez;Antonio Manuel González Marrero

  • Author_Institution
    Maritime Engineering Unit La Laguna University
  • fYear
    2014
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Learning process in any field of engineering requires theoretical cognition plus the acquisition of group-working and problem-solving skills for a more efficient performance. In contrast, many universities still use a traditional and lecture-centered learning process, albeit there are some well-known examples related to the use of active learning environments in engineering. We think that the use of mobile technologies and Web 2.0 within an active learning environment provides a higher dynamic, a more collaborative, and more open environment for problem-solving learning processes. Mobile devices are widely used to share information bidirectionally student-student and student-facilitator. Therefore, we have developed one experience to test the students´ motivation when using mobile devices with Problem Based Learning to test these arguments. Regardless not being an exhaustive research, the comparison of the data collected between different groups of students points to the suitability of this combination with Mobile Learning in the design of an active learning environment for engineering students.
  • Keywords
    "Mobile handsets","Educational institutions","Engineering education","Collaboration","Internet","Collaborative work"
  • Publisher
    ieee
  • Conference_Titel
    Frontiers in Education Conference (FIE), 2014 IEEE
  • ISSN
    0190-5848
  • Electronic_ISBN
    2377-634X
  • Type

    conf

  • DOI
    10.1109/FIE.2014.7044184
  • Filename
    7044184