• DocumentCode
    3656437
  • Title

    Teaching Interpersonal Problem Solving Skills Using Roleplay in a 3D Virtual World for Special Education: A Case Study in Second Life

  • Author

    Mørch;Melissa D. Hartley;Valentina Caruso

  • Author_Institution
    Dept. of Educ., Univ. of Oslo, Oslo, Norway
  • fYear
    2015
  • fDate
    7/1/2015 12:00:00 AM
  • Firstpage
    464
  • Lastpage
    468
  • Abstract
    Participants included graduate students in a teacher preparation program using Second Life (SL) as the educational platform for distance education courses. The students created and participated in role-playing scenarios for practicing specific skills, such as persuasion and conflict resolution. Data was analyzed qualitatively using both a case study and virtual ethnography methods. Dialogue in SL was analyzed using aspects of interaction analysis. We found that role-playings works well for teaching interpersonal problem solving skills in SL. This was the result of careful planning, combining abstract and concrete learning activities in multiple rounds, and debriefing sessions.
  • Keywords
    "Games","Problem-solving","Second Life","Training","Buildings","Collaboration"
  • Publisher
    ieee
  • Conference_Titel
    Advanced Learning Technologies (ICALT), 2015 IEEE 15th International Conference on
  • Type

    conf

  • DOI
    10.1109/ICALT.2015.139
  • Filename
    7265383