• DocumentCode
    3658085
  • Title

    Video gaming accessibility

  • Author

    Drew McPheron

  • Author_Institution
    Computer Engineering and Computer Science, University of Louisville, KY, United States
  • fYear
    2015
  • fDate
    7/1/2015 12:00:00 AM
  • Firstpage
    107
  • Lastpage
    111
  • Abstract
    Video games are becoming less and less usable by people with disabilities every day. These disabilities include cognitive, visual, and mobility. The purpose of this paper is to discuss the necessity of making video games accessible. This will be done through looking at benefits, current work for all disabilities, and how it´s looked at by the law. The topic of video gaming accessibility is especially important in today´s age with the disabled population rising. It is important to not let the disabled be left out of the enjoyment of video games.
  • Keywords
    "Presses","Computers","Lead","Visualization"
  • Publisher
    ieee
  • Conference_Titel
    Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2015
  • Type

    conf

  • DOI
    10.1109/CGames.2015.7272966
  • Filename
    7272966