DocumentCode
3658085
Title
Video gaming accessibility
Author
Drew McPheron
Author_Institution
Computer Engineering and Computer Science, University of Louisville, KY, United States
fYear
2015
fDate
7/1/2015 12:00:00 AM
Firstpage
107
Lastpage
111
Abstract
Video games are becoming less and less usable by people with disabilities every day. These disabilities include cognitive, visual, and mobility. The purpose of this paper is to discuss the necessity of making video games accessible. This will be done through looking at benefits, current work for all disabilities, and how it´s looked at by the law. The topic of video gaming accessibility is especially important in today´s age with the disabled population rising. It is important to not let the disabled be left out of the enjoyment of video games.
Keywords
"Presses","Computers","Lead","Visualization"
Publisher
ieee
Conference_Titel
Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES), 2015
Type
conf
DOI
10.1109/CGames.2015.7272966
Filename
7272966
Link To Document