• DocumentCode
    3663589
  • Title

    The Rise of Serious Games and Gamified Application in Software Development

  • Author

    Spartaco Albertarelli;Fausto Dassenno;Luca Galli;Giuseppe Pasceri

  • Author_Institution
    MoonSubmarine Ltd., Cambridge, UK
  • fYear
    2015
  • fDate
    5/1/2015 12:00:00 AM
  • Firstpage
    172
  • Lastpage
    173
  • Abstract
    Human Sensor data, Internet of Things and Social media are producing massive amount of data unfeasible to be processed by traditional algorithms, due to the fact that their understanding require high level perceptual and abstraction capabilities. In this paper we provide insights about our experience in developing and applying Serious Games to solve data collection, refinement and processing problems, four case studies are then analyzed, describing the elements that have led to effective solutions.
  • Keywords
    "Games","Mobile communication","Companies","Image segmentation","Software","Data collection"
  • Publisher
    ieee
  • Conference_Titel
    Mobile Software Engineering and Systems (MOBILESoft), 2015 2nd ACM International Conference on
  • Type

    conf

  • DOI
    10.1109/MobileSoft.2015.50
  • Filename
    7283063