DocumentCode
3663589
Title
The Rise of Serious Games and Gamified Application in Software Development
Author
Spartaco Albertarelli;Fausto Dassenno;Luca Galli;Giuseppe Pasceri
Author_Institution
MoonSubmarine Ltd., Cambridge, UK
fYear
2015
fDate
5/1/2015 12:00:00 AM
Firstpage
172
Lastpage
173
Abstract
Human Sensor data, Internet of Things and Social media are producing massive amount of data unfeasible to be processed by traditional algorithms, due to the fact that their understanding require high level perceptual and abstraction capabilities. In this paper we provide insights about our experience in developing and applying Serious Games to solve data collection, refinement and processing problems, four case studies are then analyzed, describing the elements that have led to effective solutions.
Keywords
"Games","Mobile communication","Companies","Image segmentation","Software","Data collection"
Publisher
ieee
Conference_Titel
Mobile Software Engineering and Systems (MOBILESoft), 2015 2nd ACM International Conference on
Type
conf
DOI
10.1109/MobileSoft.2015.50
Filename
7283063
Link To Document