DocumentCode :
36685
Title :
Effects of Approximate Filtering on the Appearance of Bidirectional Texture Functions
Author :
Jarabo, Adrian ; Wu, Huwei ; Dorsey, Julie ; Rushmeier, Holly ; Gutierrez, D.
Author_Institution :
Univ. de Zaragoza, Zaragoza, Spain
Volume :
20
Issue :
6
fYear :
2014
fDate :
Jun-14
Firstpage :
880
Lastpage :
892
Abstract :
The BTF data structure was a breakthrough for appearance modeling in computer graphics. More research is needed though to make BTFs practical in rendering applications. We present the first systematic study of the effects of Approximate filtering on the appearance of BTFs, by exploring the spatial, angular and temporal domains over a varied set of stimuli. We perform our initial experiments on simple geometry and lighting, and verify our observations on more complex settings. We consider multi-dimensional filtering versus conventional mipmapping, and find that multi-dimensional filtering produces superior results. We examine the tradeoff between under- and oversampling, and find that different filtering strategies can be applied in each domain, while maintaining visual equivalence with respect to a ground truth. For example, we find that preserving contrast is more important in static than dynamic images, indicating greater levels of spatial filtering are possible for animations. We find that filtering can be performed more aggressively in the angular domain than in the spatial. Additionally, we find that high-level visual descriptors of the BTF are linked to the perceptual performance of pre-filtered approximations. In turn, some of these high-level descriptors correlate with low level statistics of the BTF. We show six different practical applications of applying our findings to improving filtering, rendering and compression strategies.
Keywords :
computational geometry; computer animation; data structures; filtering theory; image coding; image sampling; image texture; statistical analysis; BTF data structure; angular domain; animations; bidirectional texture function appearance modeling; compression strategies; computer graphics; contrast preservation; dynamic images; ground truth; high-level descriptors; high-level visual descriptors; low-level statistics; mipmapping; multidimensional filtering; oversampling; perceptual performance; prefiltered approximation; rendering applications; spatial domain; spatial filtering; static images; temporal domain; under-sampling; visual equivalence maintenance; Approximation methods; Geometry; Lighting; Materials; Rendering (computer graphics); Surface texture; Visualization; BTF; filtering; perception;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2014.2312016
Filename :
6767158
Link To Document :
بازگشت