Title :
Peer to peer media management for augmented reality
Author_Institution :
Dept. of Computer Science, Northern Illinois University, DeKalb, IL, USA
fDate :
5/1/2015 12:00:00 AM
Abstract :
Immersion into rich multimedia is now the norm in today´s Internet. Combining multiple streams of textual, audio and media data from a variety of sensors and sources, allow the presentation of a world that is almost “real”. Users equipped with portable and wearable devices can become consumers and contributors to an augmented reality. In this paper we describe a general software architecture for an augmented reality immersion network based on crowd sourced media gathering and distribution. We describe a prototypical implementation with cloud and mobile components to establish a secure sharing network, to coordinate and to synchronize the media streams. Joining the content sharing network is subject to peer-to-peer trust management to protect the content and the participants.
Keywords :
"Media","Peer-to-peer computing","Java","Augmented reality","Sensors","Streaming media","Mobile communication"
Conference_Titel :
Electro/Information Technology (EIT), 2015 IEEE International Conference on
Electronic_ISBN :
2154-0373
DOI :
10.1109/EIT.2015.7293423