DocumentCode
3669692
Title
Training Optimum-Path Forest on Graphics Processing Units
Author
Adriana S. Iwashita;Marcos V. T. Romero;Alexandro Baldassin;Kelton A. P. Costa;João P. Papa
Author_Institution
Department of Computing, Sã
Volume
2
fYear
2014
Firstpage
581
Lastpage
588
Abstract
In this paper, we presented a Graphics Processing Unit (GPU)-based training algorithm for Optimum-Path Forest (OPF) classifier. The proposed approach employs the idea of a vector-matrix multiplication to speed up both traditional OPF training algorithm and a recently proposed Central Processing Unit (CPU)-based OPF training algorithm. Experiments in several public datasets have showed the efficiency of the proposed approach, which demonstrated to be up to 14 times faster for some datasets. To the best of our knowledge, this is the first GPU-based implementation for OPF training algorithm.
Keywords
"Training","Prototypes","Graphics processing units","Vegetation","Instruction sets","Accuracy","Central Processing Unit"
Publisher
ieee
Conference_Titel
Computer Vision Theory and Applications (VISAPP), 2014 International Conference on
Type
conf
Filename
7294981
Link To Document