DocumentCode :
3669692
Title :
Training Optimum-Path Forest on Graphics Processing Units
Author :
Adriana S. Iwashita;Marcos V. T. Romero;Alexandro Baldassin;Kelton A. P. Costa;João P. Papa
Author_Institution :
Department of Computing, Sã
Volume :
2
fYear :
2014
Firstpage :
581
Lastpage :
588
Abstract :
In this paper, we presented a Graphics Processing Unit (GPU)-based training algorithm for Optimum-Path Forest (OPF) classifier. The proposed approach employs the idea of a vector-matrix multiplication to speed up both traditional OPF training algorithm and a recently proposed Central Processing Unit (CPU)-based OPF training algorithm. Experiments in several public datasets have showed the efficiency of the proposed approach, which demonstrated to be up to 14 times faster for some datasets. To the best of our knowledge, this is the first GPU-based implementation for OPF training algorithm.
Keywords :
"Training","Prototypes","Graphics processing units","Vegetation","Instruction sets","Accuracy","Central Processing Unit"
Publisher :
ieee
Conference_Titel :
Computer Vision Theory and Applications (VISAPP), 2014 International Conference on
Type :
conf
Filename :
7294981
Link To Document :
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