Title :
Explicit Fun, Implicit Learning in Multiplayer Online Battle Arenas: Methodological Proposal for Studying the Development of Cognitive Skills Using Commercial Video Games
Author :
Carlos Mauricio Castano Diaz;Birgit Dorner;Heinrich Hussmann;Jan-Willem Strijbos
Author_Institution :
Ludwig-Maximilians Univ. Munchen Munich, Munich, Germany
Abstract :
The present study aims to evaluate how commercial video games can foster hypothetico-deductive reasoning in the everyday life. For this, we studied Multiplayer Online Battle Arenas while developing a methodology based on multi-design and multi-level data triangulation between game videos, eye tracking, game talks, and cued retrospective protocols. The studies take place in a simulated-naturalistic environment.
Keywords :
"Games","Cognition","Gaze tracking","Context","Laboratories","Proposals","Psychology"
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-Games), 2015 7th International Conference on
DOI :
10.1109/VS-GAMES.2015.7295775