DocumentCode :
3670447
Title :
Action graph a versatile data structure for action recognition
Author :
Jan Baumann;Raoul Wessel;Bjorn Krüger;Andreas Weber
Author_Institution :
Department of Computer Science II, University of Bonn, Bonn, Germany
fYear :
2014
Firstpage :
1
Lastpage :
10
Abstract :
This work presents a novel and generic data-driven method for recognizing human full body actions from live motion data originating from various sources. The method queries an annotated motion capture database for similar motion segments, capable to handle temporal deviations from the original motion. The approach is online-capable, works in realtime, requires virtually no preprocessing and is shown to work with a variety of feature sets extracted from input data including positional data, sparse accelerometer signals, skeletons extracted from depth sensors and even video data. Evaluation is done by comparing against a frame-based Support Vector Machine approach on a freely available motion capture database as well as a database containing Judo referee signal motions and concludes by demonstrating the applicability of the method in a vision-based scenario using video data.
Keywords :
"Databases","Skeleton","Sensors","Support vector machines","Accelerometers","Motion segmentation","Training"
Publisher :
ieee
Conference_Titel :
Computer Graphics Theory and Applications (GRAPP), 2014 International Conference on
Type :
conf
Filename :
7296075
Link To Document :
بازگشت