• DocumentCode
    3670464
  • Title

    Evaluating the usability of recent consumer-grade 3D input devices

  • Author

    C. Siegl;J. Süßmuth;F. Bauer;M. Stamminger

  • Author_Institution
    Computer Graphics Group, FAU Erlangen-Nuremberg, Erlangen, Germany
  • fYear
    2014
  • Firstpage
    1
  • Lastpage
    7
  • Abstract
    Recently, 3D input devices such as the Microsoft Kinect sensor or the Leap Motion controller became increasingly popular — the later specialized in recognizing hand-gestures, advertising a very precise localization of tools and fingers. Such devices promise to enable a touchless interaction with the computer in three-dimensional space enabling the design of entirely new user interfaces for natural 3D-modeling. However, while implementing a modeling application we found that there are still fundamental problems that can not easily be solved: The lack of a precise and atomic gesture for enabling and disabling interaction (clicking gesture) and a poor human depth perception and localization within an invisible coordinate frame. In this paper, we show why the precision of the interaction is not limited by hardware but software constraints.
  • Keywords
    "Three-dimensional displays","Solid modeling","Software","Tracking","Accuracy","Cameras","Hardware"
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics Theory and Applications (GRAPP), 2014 International Conference on
  • Type

    conf

  • Filename
    7296092