DocumentCode :
3670464
Title :
Evaluating the usability of recent consumer-grade 3D input devices
Author :
C. Siegl;J. Süßmuth;F. Bauer;M. Stamminger
Author_Institution :
Computer Graphics Group, FAU Erlangen-Nuremberg, Erlangen, Germany
fYear :
2014
Firstpage :
1
Lastpage :
7
Abstract :
Recently, 3D input devices such as the Microsoft Kinect sensor or the Leap Motion controller became increasingly popular — the later specialized in recognizing hand-gestures, advertising a very precise localization of tools and fingers. Such devices promise to enable a touchless interaction with the computer in three-dimensional space enabling the design of entirely new user interfaces for natural 3D-modeling. However, while implementing a modeling application we found that there are still fundamental problems that can not easily be solved: The lack of a precise and atomic gesture for enabling and disabling interaction (clicking gesture) and a poor human depth perception and localization within an invisible coordinate frame. In this paper, we show why the precision of the interaction is not limited by hardware but software constraints.
Keywords :
"Three-dimensional displays","Solid modeling","Software","Tracking","Accuracy","Cameras","Hardware"
Publisher :
ieee
Conference_Titel :
Computer Graphics Theory and Applications (GRAPP), 2014 International Conference on
Type :
conf
Filename :
7296092
Link To Document :
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