• DocumentCode
    3671511
  • Title

    The design of immersive English learning environment using augmented reality

  • Author

    Kuo-Chen Li;Chung-Wei Tsai;Cheng-Ting Chen;Shein-Yung Cheng;Jia-Sheng Heh

  • Author_Institution
    Dept. of Information Management
  • fYear
    2015
  • Firstpage
    174
  • Lastpage
    179
  • Abstract
    The study uses augmented reality (AR) technology to integrate virtual objects into the real learning environment for language learning. The English AR classroom is constructed using the system prototyping method and evaluated by semi-structured in-depth interviews. According to the flow theory by Csikszenmihalyi in 1975 along with the immersive factors from Trevino and Webster in 1992, the proposed system uses the computer information systems with augmented reality technology to create flow experiences and embodied cognition. The effects of the English AR classroom are evaluated by semi-structured in-depth interviews. Based on the opinions of the domain experts, the AR prototype system validates the possibility of carrying out digital immersive language learning and embodied cognition. In addition, the concerns of the curriculum designs based on this system are discussed to show the intension of the practical uses.
  • Keywords
    "Education","Computers","Media","Augmented reality","Avatars","Interviews","Internet"
  • Publisher
    ieee
  • Conference_Titel
    Ubi-Media Computing (UMEDIA), 2015 8th International Conference on
  • Type

    conf

  • DOI
    10.1109/UMEDIA.2015.7297450
  • Filename
    7297450