• DocumentCode
    3671514
  • Title

    Enabling digital natives to fully immerse in learning — Analyzing the effects of embodiment-based learning environments

  • Author

    Chun-Wang Wei; Nian-Shing Chen; Hsin-Hung Chen; Kinshuk

  • Author_Institution
    Dept. of Manage. Inf. Syst., Far East Univ., Tainan, Taiwan
  • fYear
    2015
  • Firstpage
    192
  • Lastpage
    195
  • Abstract
    Peer interaction plays an important role during the learning process. Currently predominant paradigm of digital learning materials limits learners´ interaction with their peers using traditional user interfaces. To cope with this problem, this study proposes an embodiment-based learning environment to facilitate more peer interactions. The effectiveness of the environment is evaluated by designing an electronic circuit learning activity. A total of 120 voluntary participants randomly assigned to the “embodiment-based learning group,” “touch-based learning group” and “traditional learning group.” Three variables, learning performance, perceived cooperative perception and social flow were assessed. Results show that there is no significant difference among the three groups in learning performance; however, participants in the embodiment-based learning group have higher perceived cooperation extent, lower emotional conflict, and higher intrinsic interest during learning process than the traditional learning group.
  • Keywords
    "Electronic circuits","Computers","Assembly","User interfaces","Context","Educational technology"
  • Publisher
    ieee
  • Conference_Titel
    Ubi-Media Computing (UMEDIA), 2015 8th International Conference on
  • Type

    conf

  • DOI
    10.1109/UMEDIA.2015.7297453
  • Filename
    7297453