• DocumentCode
    3671611
  • Title

    Gamified training for vehicular user interfaces — Effects on drivers´ behavior

  • Author

    Stefan Diewald;Patrick Lindemann;Andreas Möller;Tobias Stockinger;Marion Koelle;Matthias Kranz

  • Author_Institution
    Technische Universitä
  • fYear
    2014
  • Firstpage
    250
  • Lastpage
    257
  • Abstract
    In densely populated areas, we currently see a paradigm shift in personal mobility. For the younger generation, car usership is gradually replacing the need of car ownership. However, for example, when relying on car sharing solutions, users often spontaneously drive cars they are not used to. Results are increased stress and a higher risk of accidents. For that reason, we present a mobile application-based training solution for vehicular user interfaces. The evaluation of the training application has shown that a short training cannot counteract the negative influence of operating comfort car functions while driving. The use of game design elements in the application increased the training motivation, but also lowered the information reception.
  • Keywords
    "Vehicles","Training","Games","User interfaces","Mobile applications","Safety","Visualization"
  • Publisher
    ieee
  • Conference_Titel
    Connected Vehicles and Expo (ICCVE), 2014 International Conference on
  • Type

    conf

  • DOI
    10.1109/ICCVE.2014.7297551
  • Filename
    7297551