• DocumentCode
    3672277
  • Title

    Texture representations for image and video synthesis

  • Author

    Georgios Georgiadis;Alessandro Chiuso;Stefano Soatto

  • Author_Institution
    UCLA Vision Lab, University of California, Los Angeles, 90095, USA
  • fYear
    2015
  • fDate
    6/1/2015 12:00:00 AM
  • Firstpage
    2058
  • Lastpage
    2066
  • Abstract
    In texture synthesis and classification, algorithms require a small texture to be provided as an input, which is assumed to be representative of a larger region to be re-synthesized or categorized. We focus on how to characterize such textures and automatically retrieve them. Most works generate these small input textures manually by cropping, which does not ensure maximal compression, nor that the selection is the best representative of the original. We construct a new representation that compactly summarizes a texture, while using less storage, that can be used for texture compression and synthesis. We also demonstrate how the representation can be integrated in our proposed video texture synthesis algorithm to generate novel instances of textures and video hole-filling. Finally, we propose a novel criterion that measures structural and statistical dissimilarity between textures.
  • Keywords
    "Markov processes","Image coding","Complexity theory","Image reconstruction","Yttrium","Boundary conditions"
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition (CVPR), 2015 IEEE Conference on
  • Electronic_ISBN
    1063-6919
  • Type

    conf

  • DOI
    10.1109/CVPR.2015.7298817
  • Filename
    7298817