DocumentCode
3673968
Title
Hierarchical particle filtering for 3D hand tracking
Author
Alexandros Makris;Nikolaos Kyriazis;Antonis A. Argyros
Author_Institution
Institute of Computer Science, FORTH, Greece
fYear
2015
fDate
6/1/2015 12:00:00 AM
Firstpage
8
Lastpage
17
Abstract
We present a fast and accurate 3D hand tracking method which relies on RGB-D data. The method follows a model based approach using a hierarchical particle filter variant to track the model´s state. The filter estimates the probability density function of the state´s posterior. As such, it has increased robustness to observation noise and compares favourably to existing methods that can be trapped in local minima resulting in track loses. The data likelihood term is calculated by measuring the discrepancy between the rendered 3D model and the observations. Extensive experiments with real and simulated data show that hand tracking is achieved at a frame rate of 90fps with less that 10mm average error using a GPU implementation, thus comparing favourably to the state of the art in terms of both speed and tracking accuracy.
Keywords
Bayes methods
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition Workshops (CVPRW), 2015 IEEE Conference on
Electronic_ISBN
2160-7516
Type
conf
DOI
10.1109/CVPRW.2015.7301343
Filename
7301343
Link To Document