DocumentCode :
3680965
Title :
Seeker: A serious game for improving cognitive abilities
Author :
Irina Toma;Mihai Dascalu;Stefan Trausan-Matu
Author_Institution :
Computer Science Department, University Politehnica of Bucharest Bucharest, Romania
fYear :
2015
Firstpage :
73
Lastpage :
79
Abstract :
Seeker is a serious game developed using the Unity game engine that focuses on a learning outcome: improving users´ cognitive abilities. The user is confronted with a series of puzzles, has complete liberty in terms of traveling between game scenes and must adequately manage the available resources in order to solve the game. Cognitive abilities are challenged for resource management and decision making, while pleasure and fun are provided while solving different puzzles. Preliminary results of our validation show that users enjoyed playing the game, but the lack of scene ordering and the limited number of provided hints are facts that should be improved in the future version.
Keywords :
Decision support systems
Publisher :
ieee
Conference_Titel :
RoEduNet International Conference - Networking in Education and Research (RoEduNet NER), 2015 14th
ISSN :
2068-1038
Print_ISBN :
978-1-4673-8179-6
Electronic_ISBN :
2247-5443
Type :
conf
DOI :
10.1109/RoEduNet.2015.7311831
Filename :
7311831
Link To Document :
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