DocumentCode
3680965
Title
Seeker: A serious game for improving cognitive abilities
Author
Irina Toma;Mihai Dascalu;Stefan Trausan-Matu
Author_Institution
Computer Science Department, University Politehnica of Bucharest Bucharest, Romania
fYear
2015
Firstpage
73
Lastpage
79
Abstract
Seeker is a serious game developed using the Unity game engine that focuses on a learning outcome: improving users´ cognitive abilities. The user is confronted with a series of puzzles, has complete liberty in terms of traveling between game scenes and must adequately manage the available resources in order to solve the game. Cognitive abilities are challenged for resource management and decision making, while pleasure and fun are provided while solving different puzzles. Preliminary results of our validation show that users enjoyed playing the game, but the lack of scene ordering and the limited number of provided hints are facts that should be improved in the future version.
Keywords
Decision support systems
Publisher
ieee
Conference_Titel
RoEduNet International Conference - Networking in Education and Research (RoEduNet NER), 2015 14th
ISSN
2068-1038
Print_ISBN
978-1-4673-8179-6
Electronic_ISBN
2247-5443
Type
conf
DOI
10.1109/RoEduNet.2015.7311831
Filename
7311831
Link To Document