DocumentCode
3681602
Title
Using Game Engines for Designing Traffic Control Educational Games
Author
Qichao Wang;Montasir Abbas
Author_Institution
Dept. of Civil &
fYear
2015
Firstpage
185
Lastpage
189
Abstract
Game-based education in transportation has been explored over the past 10 years. Previous research proved that game-based education is an effective way to deliver transportation engineering concepts. However, past research also found that effective education games are difficult to develop. In this work, we used a game engine to develop a multi-level 3D web game for teaching concepts in traffic signal control. We then tested the game using an experiment with student participants. The results showed that: the game engine was a suitable tool for developing educational games, the game significantly improved students´ understanding of the target concepts, and students´ understanding improved at different rates.
Keywords
"Games","Vehicles","Education","Engines","Three-dimensional displays","Servers"
Publisher
ieee
Conference_Titel
Intelligent Transportation Systems (ITSC), 2015 IEEE 18th International Conference on
ISSN
2153-0009
Electronic_ISBN
2153-0017
Type
conf
DOI
10.1109/ITSC.2015.39
Filename
7313131
Link To Document