DocumentCode
3682614
Title
Low-poly style image and video processing
Author
Wenli Zhang;Shuangjiu Xiao;Xin Shi
Author_Institution
Shanghai Jiao Tong University, 800 Dongchuan RD. Minhang District, Shanghai, China
fYear
2015
Firstpage
97
Lastpage
100
Abstract
Low-poly has lately become a trending style in flat designs, Web designs, illustrations, and etc., in which only a small amount of triangles are used to provide an abstract and artistic effect. However, creating designs in low-poly style manually is obviously a tiring job. In this paper, we propose a real-time triangulation method to synthesize images and videos automatically into low-poly style. In order to keep edge and color information out of limited triangles, vertices on the edges detected in the image have a greater probability to be selected to compose triangles. For video low-poly stylization, an anti-jittering method is proposed to eliminate the abrupt changes in position and color of the triangles between adjacent frames. We use OpenGL Shading Language (GLSL) to speed up the calculation in GPU. We compare images generated with our method with other algorithms and those drawn manually by artists. Results show that our method provides an elegant and artistic effect for low-poly in real-time.
Keywords
"Image edge detection","Image color analysis","Streaming media","Rendering (computer graphics)","Real-time systems","Algorithm design and analysis","Graphics processing units"
Publisher
ieee
Conference_Titel
Systems, Signals and Image Processing (IWSSIP), 2015 International Conference on
ISSN
2157-8672
Electronic_ISBN
2157-8702
Type
conf
DOI
10.1109/IWSSIP.2015.7314186
Filename
7314186
Link To Document