DocumentCode :
3683500
Title :
“RehabConnex”: A middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising
Author :
Anna Lisa Martin-Niedecken;René Bauer;Ralf Mauerhofer;Ulrich Götz
Author_Institution :
Zurich University of the Arts, Specialization in Game Design, Zurich, Switzerland
fYear :
2015
Firstpage :
496
Lastpage :
502
Abstract :
“RehabConnex” is a middleware product, developed specifically to facilitate communication between hardware devices and multimodal game applications used in movement therapy and physical exercise. “RehabConnex“ is the core key development of the “IMIC”-project (Innovative Movement Therapy in Childhood), created by an interdisciplinary team of university partners to allow flexible connection between rehabilitation game environments and movement therapy robots for multimodal gameplay. “RehabConnex” both allows the patient to experience multimodal “human-robot-game-interaction” (HRGI) and helps the therapist to regulate and monitor the processes. In addition to its benefits for a broad range of game-based rehabilitation scenarios, the development of “RehabConnex” opens up similar perspectives for its use in multimodal game-based physical exercising (Exergames) and for other “human-device-game-interactions” (HDGI). “RehabConnex” yields innovative research questions on the general effects of multimodal environments.
Keywords :
"Games","Medical treatment","Robots","Middleware","Biological control systems","Tides"
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games (CIG), 2015 IEEE Conference on
ISSN :
2325-4270
Electronic_ISBN :
2325-4289
Type :
conf
DOI :
10.1109/CIG.2015.7317671
Filename :
7317671
Link To Document :
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