DocumentCode
3683514
Title
The rectangular seeds of Domineering
Author
Tristan Cazenave;Jialin Liu;Olivier Teytaud
Author_Institution
LAMSADE, Université
fYear
2015
Firstpage
530
Lastpage
531
Abstract
Recently, a methodology has been proposed for boosting the computational intelligence of randomized game-playing programs. We modify this methodology by working on rectangular, rather than square, matrices; and we apply it to the Domineering game. At CIG 2015, We propose a demo in the case of Go. Hence, players on site can contribute to the scientific validation by playing (in a double blind manner) against both the original algorithm and its boosted version.
Keywords
"Games","Boosting","Computational intelligence","Standards","Buildings","Portfolios"
Publisher
ieee
Conference_Titel
Computational Intelligence and Games (CIG), 2015 IEEE Conference on
ISSN
2325-4270
Electronic_ISBN
2325-4289
Type
conf
DOI
10.1109/CIG.2015.7317904
Filename
7317904
Link To Document