• DocumentCode
    3683542
  • Title

    Digital curling strategy based on game tree search

  • Author

    Masahito Yamamoto;Shu Kato;Hiroyuki Iizuka

  • Author_Institution
    Graduate School of Information Science and Technology, Hokkaido University, Sapporo 060-0814
  • fYear
    2015
  • Firstpage
    474
  • Lastpage
    480
  • Abstract
    Strategy for digital curling based on the game tree search is demonstrated. Digital curling has been developed for simulating curling which is one of the winter sports. We present a curling playing program run on the digital curling simulator. It enable us to decide the direction and the speed of the stone to be delivered for maximizing the evaluation values of resultant game states. The novel evaluation function is constructed and the effective method for reducing the simulation trials is proposed for finding the best shot on the current game state. Our experimental results reveal that our proposed program outperforms the previous rule-based program and competes with the MonteCarlo based program.
  • Keywords
    "Games","Heating","Uncertainty","Probability distribution","Ice","Silicon","Bismuth"
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2015 IEEE Conference on
  • ISSN
    2325-4270
  • Electronic_ISBN
    2325-4289
  • Type

    conf

  • DOI
    10.1109/CIG.2015.7317931
  • Filename
    7317931