DocumentCode :
3683568
Title :
Personality traits in plots with nondeterministic planning for interactive storytelling
Author :
Fabio A. Guilherme da Silva;Bruno Feijó
Author_Institution :
Departamento de Informá
fYear :
2015
Firstpage :
83
Lastpage :
90
Abstract :
Interactive storytelling is a form of digital entertainment in which users participate in the process of composing and dramatizing a story. In this context, determining the characters´ behaviour according to their individual preferences can be an interesting way of generating plausible stories where the characters act in a believable manner. Diversity of stories and opportunities for interaction are key requirements to be considered when designing such applications. This work presents concepts and a prototype for the generation and dramatization of interactive nondeterministic plots, using a model of personality traits that serves to guide the actions of the characters presented by the plan generation algorithm. Also, to improve the quality and diversity level of the stories, characters are able to evolve in terms of their personality traits as the plot unfolds, as a reflection of the events they perform or are exposed to.
Keywords :
"Planning","Context","Entertainment industry","Prototypes","Instruments","Games","Generators"
Publisher :
ieee
Conference_Titel :
Computational Intelligence and Games (CIG), 2015 IEEE Conference on
ISSN :
2325-4270
Electronic_ISBN :
2325-4289
Type :
conf
DOI :
10.1109/CIG.2015.7317957
Filename :
7317957
Link To Document :
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