• DocumentCode
    3683575
  • Title

    Depth, balancing, and limits of the Elo model

  • Author

    Marie-Liesse Cauwet;Olivier Teytaud;Tristan Cazenave;Abdallah Saffidine;Hua-Min Liang;Shi-Jim Yen;Hung-Hsuan Lin;I-Chen Wu

  • Author_Institution
    TAO, Inria, Univ. Paris-Sud, UMR CNRS 8623, Paris, France
  • fYear
    2015
  • Firstpage
    376
  • Lastpage
    382
  • Abstract
    Much work has been devoted to the computational complexity of games. However, they are not necessarily relevant for estimating the complexity in human terms. Therefore, human-centered measures have been proposed, e.g. the depth. This paper discusses the depth of various games, extends it to a continuous measure. We provide new depth results and present tool (given-first-move, pie rule, size extension) for increasing it. We also use these measures for analyzing games and opening moves in Y, NoGo, Killall Go, and the effect of pie rules.
  • Keywords
    "Games","Complexity theory","Yttrium","Computers","Switches","Probability","Computational modeling"
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Games (CIG), 2015 IEEE Conference on
  • ISSN
    2325-4270
  • Electronic_ISBN
    2325-4289
  • Type

    conf

  • DOI
    10.1109/CIG.2015.7317964
  • Filename
    7317964